News

Patch 11.9.4

12 July 2018

Lords and Ladies!

11.9.4 update is already installed on our servers and the Heroes are finally ready to greet their Lords and Ladies!

Maintenance works, which brought huge changes to Praya (day and night cycle, talents with a new mechanic, which depends on what time of the day it is at the moment) turned out to be uneasy ones. They took us a lot more time than we've planned. As a compensation for you, our dear players, we want to give all of you some pleasant gifts:

  • 1 Day of Golden Age;
  • 3 White Runes;
  • 8 legendary crystals;
  • 2 random legendary talents

What is more, you will have one more day to complete the Summer Gifts!

We thank you for your support and understanding once more.

Borderlands Update

With the introduction of the new, 11.9.4 update, the day can turn into night in the Borderlands now. You will have to fight both in the light of the day and the darkness of the night!

The duration of the daytime is 5 minutes, and the night will last for 3 minutes. For your comfort, we’ve added a timer next to the UI map. The times will show up just how much time is left before the day will turn into night or vice versa.

In the daylight, the Borderlands will look already familiar to you. And when the night will finally come, the map will change. Apart from a certain obscuration, there will be a lot other visual changes, such as: all the lanterns near the towers will shine brighter, the fires in the camps of the Touched will spread more light, and you will even be able to see the reflection of the starry sky in the river. What is more, the change between the day and the night will be accompanied by special sound effects.

And, of course, not only the visuals are going to change when the light fades out. Almost all Heroes will not see as far as during the day, which will make them more vulnerable towards sudden attacks. The decrease of the sight range will make the wards even more important and game-changing.

This is why the assortment of the Shop will be expanded:

  • “Lantern" - an invisible ward, which will help you spot the enemy Heroes (except for the invisible ones), will cost less than before - 100 Prime instead of 115.
  • A new item will be available for purchase - “Dull lantern” - a ward, which will cost only 50 Prime. It is visible for the enemies, it can’t spot the invisible Heroes, and you will able to put it in the ground only once per minute.

2 Heroes will be receiving special bonuses during the night:

 

Fang/Claw

Leaning the Beast Scent talent will provide the Hero an additional bonus - his range of sight won’t decrease during the night.

 

Vampire/Dahaka

His passive ability, Unquenchable Thirst, will be 5% more effective.

 

New talents

The new update also brings new talents to Praya. Their properties will depend on what time on the map it currently is. We are adding two new sub-sets to the Legendary portents set (introduced to you in 11.9.2 version) in this patch.

Falcon Eye sub-set

This sub-set if a perfect fit for support Heroes.

  • 2 talents from the sub-set learned will provide the Hero a bonus of Strength or Intellect, whichever the greater.
  • The active bonus of the sub-set will allow the Hero to unveil the location of all Enemy Heroes for 5 seconds. If used during the night, the sub-set will additionally blind all Enemy Heroes and decreases their chance of effectively hitting targets by 50%.

Falcon Eye

  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Strength or Intellect, whichever the greater, by 19;
  • Unveils the location of all Enemy Heroes for 5 seconds. If used during the night, additionally blinds all Enemy Heroes and decreases their chance of effectively hitting targets by 50%.
  • Cooldown: 180 seconds

Falcon Superiority

  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 7.5;
  • Increases Energy Regeneration by 1.5.

Falcon Grip

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Strength by 13.

Falcon Wisdom

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Intellect by 13.

Crow Cover sub-set

Thanks to its stats and its active bonus, this sub-set is a great option for almost every type of Heroes - from carry ones to support ones.

  • 2 talents from the set in a build will grant the wielder a boost of Cunning or Agility, whichever the greater.
  • The active bonus grants the caster an ability to temporary boost Speed and provide invisibility for 8 seconds to him/her and all ally Heroes nearby. If used during the night, the effects last 5 seconds longer.

 

Crow Cover

  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Strength or Intellect, whichever the greater, by 19;
  • When 1 second after the talent’s use passes by, the Hero and his/her allies become invisible and their speed increases by 20% for 8 seconds. During the night, the talent effects last for 5 seconds longer;
  • Cooldown: 180 seconds.

Crow’s Footfall

  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Speed by 7 (during the night, additionally boosts Speed by 5);
  • Increases Energy Regeneration by 1.

Crow Ruse

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Agility by 13.

Crow Creativity

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Cunning by 13.

Heroes

Cryo/Blizzard

Cryo’s abilities boost made the Heroine more popular than before. At the current state of the game, she is one of the most popular midlane Heroes.

The increase of her primary talent made her too powerful by allowing her to farm creeps on the lines or the Touched in the forest. It also made the defence of the towers incredibly hard. This is why we nerfed the amount of damage Snowstorm ability did.

Snowstorm

  • Now the improvement of the Blizzard talent deals 81-713 damage (depending on Intellect) once in 3 seconds (previously, it dealt 90 - 793 damage).

Fixes

2018 Praya World Championship

  • Fixed a graphics issue which made the progress after you’ve collected 25 000 balls not being shown in the Promotions interface.
  • We’ve also fixed an error which caused an incorrect demonstration of your place in the leaderboards after re-entering the Castle.

Dryad

  • Fixed an issue which caused the Heroine’s Forest Spirit ability to go on a cooldown without being properly casted.
  • We’ve also fixed an error which caused the Spirit to be displayed next to the enemy Hero even after the effect had been cancelled.

Dendromonster

  • Fixed an issue which caused Sprawling branches not to throw the target away after the first attack.

Tu`Rechu

  • Fixed a visual error which caused the Hero to “disappear” if his Health went lower than 60% percent.

Cryo

  • Fixed an issue which made the Heroine unable to use her alternative ultimate, Touch of Frost, when she was under Healer’s Shield of Mercy ability effect.

New Effect

  • Now, the talents which reduce the maximum amount of Health (such as Fanatic’s ultimate, Test of Pain, and a special talent Death Touch), will have a new effect. While the effect is active, an icon of a shattered heart above the affected character will be displayed.

Your Prime World Team