News

Legendary Signs set — soon in Praya!

07 June 2018

Friends!

The first summer update will not only bring new class talents for all Heroes, but also a new set of legendary talents named "Legendary Signs"!

It will arrive to Praya with 4 subsets available right away. They share a common mechanic of changing the ground Heroes are fighting on. Today we would like to unveil a few secrets and tell you more about 2 subsets from this set - "Astrologer’s disgrace" and "Dense Captivity"!

Legendary Signs

Astrologer’s disgrace

The first set we will be talking about is a perfect fit for Support Heroes and those, who prefer to fight in the first rows.

Two talents from this set in a build will boost up wielder’s Cunning or Agility, whichever the greater. The set active bonus will allow the Hero to cast a fireball which will deal damage to all enemy Heroes standing next to the point of its landing and turn hostile ground into native ground.

Subset’s talents are focusing on dealing as much damage as possible:

Astrologer’s disgrace

  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Strength or Intellect, whichever the greater, by 15;
  • Increases Health by 100 points;
  • 2 seconds after using, the talent summons a meteorite which deals damage to enemy Heroes (equal to 15% of their maximum Health) and turns hostile ground into a neutral one;
  • Cooldown: 180 seconds

Astrologer’s mastery

  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 10;

Astrologer’s insolence

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Agility by 13.

Astrologer’s guile

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Cunning by 13.

 

Dense Captivity

The second subset we are going to write about has proven itself particularly useful for Defender class Heroes.

If you have 2 talents from the subset in a Hero’s build, his/her Stamina or Will will get boosted up additionally.

3 talents from the subset in a build will make a Hero able to use an active ability which will create a special “glade” on the ground. Nor ally Heroes, nor enemy Heroes will be able to escape from it for a while. Hostile ground the “glade” was cast on will turn into a native one, and the damage, received by ally Heroes standing on it, gets decreased by 10%.

Dense Captivity

  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Agility or Cunning, whichever the greater, by 15;
  • Increases Health by 100 points;
  • Makes the ground around the Hero turn native and creates an area which is impassable for all Heroes. Ally Heroes receive 10% less damage in this area.
  • Cooldown: 180 seconds

Captivated power

  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 10;

Captivated stamina

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Stamina by 13.

Captivated will

  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Will by 13.

 

"Legendary Signs" set will be added to the game in the next update.

  • Please remember that as soon as the new set is introduced to you in the game, fourth set of talents, "Legendary Epic", will become unavailable for purchase at the Fair.
  • However, the possibility of creating talents from that set in the Forge/Garden of Talents and in the Talent Collection will remain.

"Legendary Signs" set is coming to your Castles soon!

Always yours,
Prime world dev team