News

Update 11.8.2!

10 April 2018

Dear Lords and Ladies,

11.8.2 update is live on the game servers and the Heroes are ready to greet their masters!

Clan wars!

11.8.2 update brings global changes to the Clan Wars system. You can read more about all the changes to Clans in this article.

Сastle

With 11.8.2 update installed on our servers, the price for purchasing gold for resources changed.

 

Now you will be able to purchase 100 000 of any resource produced in the Castle (like food) for 1 Gold !

The speed of resources gain has been increased, and the buildings that produce them are now being filled up in 8 hours instead of 23 as it was before.

What is more, now you are able to see the new Hero in the Castles - Fallen Lord! We are kindly reminding you that it is not possible (and won't become possible) to purchase the Hero for silver or for Gold, you can receive him for in-game activity only. Next week, the chain of quests you need to complete to receive the new Hero at your disposal will end up, meaning that the quest for getting the Hero himself will finally appear! Summon him faster than anyone else!

First awards ceremony!

The new-format event, in which you could get new collectible talents for in-game activity, has ended.

“Cinema tickets” will not drop in battle anymore, and cannot be exchanged for talents. Accumulated and unspent tickets have turned into special talents that you can find in the Library. They do not provide stats, but are effective for upgrading other talents.

Talent rebalance

Previous updates included large-scale rebalancing of old talents, which breathed new life into them. These changes were very warmly welcomed and there were many comments left indicating that other sets could also use a rework. Therefore, we decided to rework 4 legendary sets at once in 11.8.2 update!

Treacherous Flame set

This set was not in high demand among players with its unusual mechanics. Therefore, we have decided to simplify its implementation and slightly change its active talent. We removed the talent cast time, reduced the cooldown time, and now the set’s active talent passively boosts Intellect.

 

Treacherous Flame

  • Required grade: IV
  • Prime cost to learn: 825
  • Cooldown: 120 seconds (instead of 150)
  • Increases Intellect by 4 (previously the talent did not add stats)
  • For 10 seconds, the targeted enemy deals 31 magic damage per second to all nearby enemies
  • Can be upgraded by the three talents from the Treacherous Flame set.

Inspiring Hymn set

The role of a support Hero is highly responsible and important in every battle – aid, provided to the team right in time, often turns the tide of the battle. And sets designed for this role should correspondibly be as valuable to the team as possible.

 

Inspiring Hymn

The talent now increases its owner’s Health pool. In addition, its radius has been increased and it now better fits the support position in team fights.

  • Required grade: IV
  • Prime cost to learn: 825
  • Cooldown: 150 seconds (Active)
  • Increases Health by 175 (previously did not increase Health)
  • Increases Max Health by 310 for all nearby allies for 20 seconds
  • Can be upgraded by the three talents from the Inspiring Hymn set.

Hymn of Might

Now, in addition to increasing active talent duration and the Health of allied soldiers, it also increases their damage.

  • Required grade: I
  • Prime cost to learn: 350
  • Increases Strength or Intellect (whichever is greater) by 4.8
  • The Inspiring Hymn talent doubles the max Health and damage of allied soldiers. The talent’s upgrade effect last twice as long on allied soldiers as on Heroes.

Hymn of Celebration

Increases Stamina of all allies by 8 instead of increasing Health now.

  • Required grade: V
  • Prime cost to learn: 1160
  • Increases the Stamina of all nearby allies by 12.9
  • The Inspiring Hymn talent additionally increases the Stamina of all nearby allies by 8.

Hymn of Resolution

Now, instead of increasing range, additionally increases of all nearby allies Will

  • Required grade: V
  • Prime cost to learn: 1160
  • Increases the Will of all nearby allies by 12.9
  • The Inspiring Hymn additionally increases of all nearby allies Will by 8.

Hymn of Swiftness

Increases allies’ Speed even more now

  • Required grade: IV
  • Prime cost to learn: 825
  • Increases Health by 115
  • Increases Stamina or Will (whichever is greater) by 8.5
  • Activating the Inspiring Hymn talent additionally increases Speed of all nearby allies by 25% (instead of 20%) for 8 seconds.

Brave Wanderer set

An excellent set both for initiators and for Heroes without a “native escape”, which can help to either catch a running enemy up or escape a gank

However, the stats the set provided were not suitable for all Heroes. We have fixed that!

 

Brave Wanderer

As of 11.8.2 update, the talent will give the owner Hero a passive increase in Speed, which can also sum up with other Heroes Speed buff and Speed Scrolls effect. In addition, the active talent can now only be used upon its caster.

  • Required grade: III
  • Prime cost to learn: 675
  • Cooldown: 120 seconds (Active)
  • Increases Health by 120
  • Increases Speed by 2 (previously did not increase Speed)
  • On activation, increases the owner Hero’s Speed by 40% for 5 seconds
  • Can be upgraded by the three talents from the Brave Wanderer set.

Accustomed Wanderer

This talent’s effect is now not bound to Native Terrain. However, the Speed bonus that it has provided upon the Brave Wanderer talent activation has been reduced.

  • Required grade: III
  • Prime cost to learn: 675
  • Increases Agility by 10
  • When the Brave Wanderer talent is activated, additionally increases the Hero’s Speed by 15% (instead of 20%).

Obsessed Wanderer

Instead of Life Drain, this talent increases the user’s Cunning now

  • Required grade: IV
  • Prime cost to learn: 825
  • Increases Agility by 7
  • Increases Cunning by 5.5
  • Using the Brave Wanderer talent removes all negative effects from the Hero.

Masked Wanderer

Now increases Agility or Cunning (whichever is greater)

  • Required grade: IV
  • Prime cost to learn: 825
  • Increases Agility or Cunning (whichever is greater) by 12.5
  • A second after using the Brave Wanderer talent, the Hero becomes invisible for 3 seconds.

Indomitable Rejoicing set

Using this set required all its talents to be learned, which made it very hard to put to use in battle, especially for support Heroes.

In 11.8.2 update, the set was changed and now the Indomitable Rejoicing talent (previously Triumph of the Unruly) becomes active as soon as it is learned, and the other talents of the set increase its properties further.

 

Indomitable Rejoicing (active talent)

The Triumph of the Unruly talent has been renamed and is now an active type of talent.

  • Required grade: V
  • Prime cost to learn: 1160
  • Cooldown: 150 sec.
  • Increases Stamina or Will (whichever is greater) by 12
  • Increases Health by 180
  • The talent’s effect applies to all nearby Heroes. Removes all debuffs from allies and all buffs from enemies.

Triumph of the Living

This talent additionally increases the radius of the Indomitable Rejoicing talent effect

  • Required grade: II
  • Prime cost to learn: 500
  • Increases Health regeneration by 4

Triumph of the Unbroken

This talent now also restores 250 Health to allies and deals 250 damage to enemies when the Indomitable Rejoicing talent is used.

  • Required grade: VI
  • Prime cost to learn: 1600
  • Increases Stamina or Will (whichever is greater) by 12
  • Increases Cunning by 15.2

Stable Defense

After its rework, this set has received recognition among many Heroes.

However, sometimes its owners become a little too “invincible”. Therefore, in 11.8.2 update, we’ve reduced the bonus to damage reduction when upgrading Stable Advantage. Now the maximum damage reduction is 62 instead of 66.

Hero rebalance

Cryo/Blizzard

Cryo’s Strength build, although popular, was still too difficult to use.

To make it easier to get the required stats, we’ve increased her Agility boost from 0.2 to 0.25

 

Doctrine

This Heroine was sometimes difficult to use to her full potential due to her very interesting mechanics

In 11.8.2 update, the damage dealt by her abilities has been increased.

 

Noxious Substance

  • Damage increased by 5%, from 4-47 to 6-49 once every 0.9 seconds.

Portion of Glue

  • Damage increased by 5%, from 57 - 505 to 60 - 531

 

Hellblade

The Hero’s Intellect build is gaining popularity and becoming a friend guest on the battlefield.

However, using his alternative ultimate still remains very complex.

 

Demon Mark

  • Now the mark does not disappear if the enemy hides from sight. In addition, while the mark is active, the enemy cannot turn invisible or hide in the fog of war.

Fixes

Katana

  • Fixed a bug, which caused the Heroine to get stuck in the Quarrier’s boulder.
  • Also fixed a bug, which caused her to be able to use Splitting Strike 3 times in a row instead of 2

Tavern/Tea House

  • Fixed a bug in which 9 Shards could drop instead of 10 in a level 40 Tavern.

Dendromonster

  • Fixed a bug, which caused the Hero to use the Wind Whistle ability to pull enemy Heroes who managed to change their location in.

Aviator

  • Fixed a bug causing enemy Heroes to be able to relocate close to Aviator after Tactical Maneuver was used.

Guardian

  • Fixed a bug that sometimes caused all allied Heroes to be instantly resurrected after the Angel’s death.

Amazon/Archer

  • Fixed the talent description of Penetrating Wounds — it now shows the correct talent cast time.

Desperate Instant

  • Fixed a bug, which caused the talent to incorrectly restore a part of class talents.

Your Prime World Team