01 June 2017
Lords and Ladies!
Our technical works are over, the Heroes are ready to greet their Lords and Ladies!
Today’s hotfix brings to the expanses of Praia another portion of the rewards for the ‘zero’ season and a rebalance of Oaksmasher.
All rewards that were not received due to the change (reduction) in Hero ratings after April 21 now await their owners!
Also, the maximum rating in the information display for the Hero will be fixed if it was lower at the introduction of the Seasons than it was on April 21.
Check your Castles!
A bit of everything! Based on the results of our first Hero observations, we’re ready to introduce a few changes: increasing the initial value of defensive characteristics, adding damage, control and survivability.
Increased starting values of defensive characteristics:
A hit with an ‘enhanced’ arm dealt (and continues to deal!) significant additional damage in the early stages of the game. However, closer to the heart of the game, its effectiveness was reduced. Not good enough – we’re boosting it!
Oak Forest’s Aid
This ‘native heal’ works very well both in the forest role and when fighting on the line. But in the conditions of today’s aggressive meta, Oaksmasher wasn’t always able to use it to maintain the required amount of health. Now things are easier!
A great talent for a ganker, particularly at low levels, right? To make it easier to use its full potential, we’ve added a little speed and damage and increased the control duration.
We’ve also fixed a bug which caused Oaksmasher to lose immunity to control after using the first hit.
The Hero’s ultimate ability has also been reviewed.
And don’t forget: in team battles, Oaksmasher’s potential really shines!
Witch / Moira
See you on the battlefields!
Your Prime World Team