Keepers

Cannoneer

 

Every inventor is mad in his own way. Some are born like this, others develop. As a child Brelin, son of a hermit engineer, enjoyed tinkering with various mechanisms but they never seen the light of day as his father prohibited any contacts with the outside world… maybe he was overprotective, or maybe this obsession with technology took away the last drop of reason from his mind.

But Brelin didn’t hang his nose. He enjoyed the company of metal scraps and his brilliant mind. Sometimes he would sneak out of his house to see his friends from the village and show them his new gizmos. The boys were always hesitant whether he did create those mechanical wonders himself. This lack of trust planted a seed of offense and righteous anger in his heart, fueling the burning desire to prove them wrong and show the world something not even his father would dare to create.

Word around the world was that people on the other side of the continent could paint the sky, that they could launch the flame itself to the stars. Brelin wanted to see this himself and find out whether it was pure magic or a genius engineering trick. He left his home, dressed up in adornian clothes and made a promise to himself not to get back until he creates something capable of surprising whole Praya.
Brelin’s charm and craftiness were unmatched, those exact traits helped him get inside an adornian lab (which they called “the workshop” for some reason) by hitting on a girl. Boasting around she told him about a substance called “powder” that her and the colleagues were using to throw the most unforgettable parties in Praya. Brelin seized the moment to steal the keys to the lab. He managed to sneak in undetected and grab all the needed documents, but the second he was about to leave it was a bit too late. This exact moment the guards decided to go inside and check if the reagents were intact. They spotted the thief as he rushed to the window. The drop was deep but it ended with a sparkling river. A relatively safe but an escape nonetheless. It was either that or the certain death by the guards’ steel.

Brelin picked the first option and jumped. He thought his heart will explode. Not only did he survive the jump but also surfaced quick and safe. Little did he know it were the Prime vein vapors that saved him.

The chase was on – adornians couldn’t let the trespassing go unpunished and pursued Brelin, so he ran for his life. He lost them at the very border. To his surprise he didn’t go out of breath and felt no tiredness – he thought it was just the adrenaline.

He ran a long distance, snatched a great secret and seduced an adornian woman. All in one day! Yet a greater feat awaited him just around the corner.

Brelin devoted a whole month to creating new unique weapons – a shotgun and a mortar never before seen in Praya, with power unmatched. This invention was about to reinvent the warfare as people knew it and make Brelin their national hero. But more than that he wanted to be a hero to his father.

Brelin showed his parent what this powder was really capable of. The scenic explosions impressed the old master engineer so much that they launched a week-long fest of noise and color. That week left a permanent mark in the memories of all the folk living nearby.
The fame of Cannoneer’s inventions traveled the entire world and now every little dokht knows: if there’s a loud “boom” and weird jokes can be heard – it means somewhere nearby the famous inventor is having his fun.

 

 

Cannoneer's Talents

Rarely, but aptly!

Hero’s passive ability is bringing a new type of weaponry to Praya.

Cannoneer shoots once in 0.2 seconds, because his attack speed does not rely on Agility.

However, the construction of his gun does not allow to shoot without reloading. There are 2 shells in the Hero’s gun by default - meaning that he can fire 2 shots before reloading. And, in order to reload his gun faster, Hero will need Agility - the more Agility, the faster Cannoneer will prepare his weapon for making new shots. Of course, such a high auto attack speed required new type of ammo, and the shells the Hero is using can not deal critical damage.

Explosive Blast!

As you already know, you can get much further with a kind word and a gun than you can with a kind word alone. Our Hero carries a shotgun, which is quite an effective weapon. If you load it with shrapnel, you will be able to achieve everything! Thanks to it, the Hero will be able to deal damage to multiple targets standing in front of him instead of just one target he is aiming for.

 

This ability’s improvement will allow Cannoneer to deal more damage to all enemies but Heroes.

Blast-Off!

Thanks to this ability, Cannoneer will not only get out of any nasty situation, but will also severely punish those who got close to him. By using Blast-Off!, the Hero pulls his mortar out, yes-yes, you heard it right - he has a real mortar! - and shoots under his feet, arranging a colorful explosion. All the foes nearby receive severe damage, and Cannoneer himself jumps to the selected point.

 

With the ability’s upgrade, the Hero will also restore part of his HP points while in the air.

Reason to Stop!

Even the most accurate shooter can sometimes be annoyed by an overly nimble target.Yet resourceful Cannoneer will not get confused in such a situation. Learning this talent will allow him to stop even the fastest running enemy by trapping him with a net!

 

Ability’s improvement will additionally reduce target’s Stamina or Will, whichever the greater.

 

And now, let’s talk about Hero’s ultimate abilities!

 

Danger From Above!

First of them corresponds to Cannoneer’s cheerful nature perfectly. Using it, the Hero will be able to fire 5 shells at a time, which will deal damage to random targets.

 

Talent’s upgrade will allow Cannoneer to fire explosive shells. When hitting a target, the damage will be dealt not only to the target, but to everyone around it.

Fatal Shot!

Hero’s second ultimate ability will allow the Hero to upgrade his weapon. By learning this talent, Cannoneer will increase the capacity of the shotgun’s magazine and will be able to shoot three times, - instead of two, - without reloading.

 

Upgrading the talent will add on more, - the fourth, - shell to the magazine, making it possible to fully unleash Cannoneer’s auto attacker potential!

The higher the magazine’s capacity, the more time it will take for the Hero to reload the shotgun.

Meet the Hero with a truly explosive nature - Cannoneer!

And… do not play with matches, when he is around.

 

Share with friends