Imperium

Fang

 

It’s good when you have a place to come back to. When you feel like you are the center of a miniature universe known as “family.”

An experienced trapper once lived with his family in a small forest cottage. He was never in need of anything and also had some money to spare, not only for gifts for his wife and sweet children, but also for some strong ale to celebrate successful catches. Once he got carried away and only woke in the morning. The trapper hurried home and was ready to be confronted by his wife. But, when he arrived... Blood was everywhere, and his family had vanished.

In horror, grief, and rage, the trapper rushed through the forest, not knowing what to do, praying for everyone to come back. Overtaken by desperation, he wished for some animal instinct that would let him find his family. He pulled animals from his traps, mixing their blood and teeth and his tears into a sad, bitter cocktail.

No one knows how long this continued, but when the man left the forest, he was no longer just a trapper. He became Fang, a nocturnal killer who terrorized the nearby villages. He would have remained an animal, not only on the outside, but inside, as well, if the local lady had not recognized him. The lady was interested in the sciences of the mind and the emotions and decided to help the hapless beast. Her heroes captured Fang and she spent many sleepless nights in his cage. Her conversation and encouragement helped: the pain lessened, and the wolf regained his senses. The grateful hero entered the lady’s service.

Everywhere he goes, he carries his little boy’s favorite toy with him, a threadbare stuffed rabbit. Stroking the doll soothes his soul and brings him a measure of peace.

Talents

Blood Magic

The hero’s attacks inflict additional magic damage to targets whose Health has fallen below a certain point.

Lone Beast

If there are no allied heroes nearby, the hero’s attacks inflict additional magic damage. After the hero learns Mending Skin, his Health Regeneration increases, as well. The higher his Intellect, the greater the increase, and using this ability on Native Terrain will boost the increase even more.

Beast Howl

When active, Beast Howl inflicts damage on all nearby enemies and reduces damage received from their attacks. After the hero learns Wild Beast, damage received from enemies affected by Beast Howl is reduced even further. The higher the hero’s Intellect, and the more enemies affected by Beast Howl, the lower the damage the hero receives.

Beast Scent

The hero can see enemy heroes on the map, even at a great distance, if their health drops below a certain point. When these enemies are displayed on the map, you can activate this talent to temporarily increase the hero’s Movement Speed. After the hero learns Steeped in Blood, activating Beast Scent also increases his Agility. If the hero is on Native Terrain, the range at which enemies can be detected increases.

Curse of the Beast

The hero executes a long-distance leap towards the enemy and bites him. This dramatically slows the enemy down and deals him damage over a set period of time. If the cursed enemy dies and the hero knows Lycanthropy, the enemy will turn into a beast under the hero’s command.

 

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