Herne the Hunter
In old English mythology from Great Britain, there is said to be a phantom White Stag that appears only in winter-time, which comes out at midnight to haunt the forest near the tree where a man once committed suicide by hanging:
Sometime a keeper here in Windsor Forest,
Doth all the winter-time, at still midnight,
Walk round about an oak, with great ragg'd horns;
And there he blasts the tree, and takes the cattle,
And makes milch-kine yield blood, and shakes a chain
In a most hideous and dreadful manner.
You have heard of such a spirit, and well you know
The superstitious idle-headed eld
Receiv'd, and did deliver to our age,
This tale of Herne the Hunter for a truth.
— William Shakespeare, The Merry Wives of Windsor
The Prime has somehow brought this myth to life in the modern forests of Praia, with ghostly ethereal stags that are Touched, who come forth from the icy darkness craving chaos and violence.
Yield blood (passive): The more damage a hero takes from Herne the Hunter's melee attacks while Herne is still alive, the slower the champion is able to move as the ice consumes them.
Hideous and Dreadful: Herne charges through the closest champion/champions ending far behind the hero, dealing X damage and all other creatures and soldiers on the map deal an extra 40 true damage per hit for 180 seconds.
Round the Oak Tree (passive): If Herne stands at a Touched camp he relocates position in a large circle in front of the camp, moving once every 5 seconds so that is a little difficult for heroes to catch him through pursuit. If Herne is running down a lane or path, he will attack a target and then move away from it after 5 seconds to a new position trying to form a large circle around the enemy while charging through them with his charge attack.
The ancient Aztecs had a myth of 400 mythical rabbit gods of drunkenness called the Centzon Totochtin, and, among his brothers and sisters, Tezxatzoncatl was known as "The Straw Mirror':
Tezcatzoncatl – ‘The Straw Mirror’: Another divine rabbit is called Tezcatzoncatl. He is the God of the Drunkards and according to the myth he was a big one himself too. From time to time Tezcatzoncatl was referred to as ‘The Straw Mirror’, in which of course the drunken state is meant in which you can see as much as when looking in a mirror made of straw.
The spirit of Tezxatzoncatl has been drawn to Praia by the winter festivities (as were the angels and demons for other reasons in their time), and he has been corrupted with his kin by the flows of Prime in the forest, and now the avatars of these rabbit gods live on as a multiplying horde of Touched.
Pulque: The hero nearest this giant drunk rabbit becomes disoriented and stumbles backwards X amount and then X(a little),Y(a medium amount), or Z(a lot) amount of distance in a randomly assigned second direction
Macuil Tochtli: Tezxatzoncatl spawns five rabbit duplicates as he takes damage (one each 15% of health lost), to represent the 400 (or infinite) states of drunkenness symbolized by his brothers and sisters.
Straw Mirror: Three seconds after being melee attacked by Tezxatzoncatl or one of his duplicates, the hero's attack will do 0 damage for .25 seconds, because the hero will be drunkenly attacking the ground while mistakenly thinking that it is one of the Centzon Totochtin.