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  Click here to go to the first staff post in this thread.   Thread: Remove inventor already

  1. #41
    Vagrant
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    i think he is pretty awsome, "deals 56-578 dmg per second for 4 seconds" thats alot of dmg on a enemy team. he can even hit multiple targets simultaneously. 500 dmg, times 5 enemy, times 4 seconds

    also people dont know that stats transfer to the turrets, i got absolutely owned by dizzlers int/cunning turrets that had super high crit and penetration. crit from your cunning and added crit from +20% talent, the turrets can get a higher crit chance than any hero in the game. now that i remember clearly, actually i got destroyed (dizzlerrrrrrrrrrr *shakes fist* xD) lol

    but there is a different way to play inventor than the common meta of other heros. i once had a pro inventor in the clan before he quit the game and he played totally different to win games. he constantly kept tele scrolls because they were cheap and used them. he ALWAYS cleared waves and he was ALWAYS the first one to destroy a tower and he ALWAYS destroyed the most towers and was ALWAYS the highest level. an inventor is a crazy good lane pusher, and given pockets of seconds constantly is damaging to the enemy if he takes use of it.

    he also ran shadow cover and kept speed potions for escape. remember cheap items, as an inventor you can stay stocked on tele scrolls and speed potions, clear waves, and still keep up with the levels of the enemy team if not be higher still.

    got a huge wave? most heros need some seconds to clear it, especially if you are a single hit hero. he can ulti for 1-2 seconds and clear a full wave and just move on to the next situation.

    Native terrain buffs? more dmg with turrets and more heal with native terrain? might as well add that permanently, he will always win his lane flag since level TWO, throw a gun turret down ahead of the flag, either you win the flag or they take considerable early dmg instead

    can you sacrifice one turret? he can use a turret as a ward, yes it gets destoyed but the whole team sees that and knows the enemy location afterwards, heck if your a str inventor, if you feel like it, you can put down 3 ward turrets if you really want to

    there are ways to play him that are different. are you in a 1v1 with a melee? have gun turrets and heal turrets down while you run around letting him get hit for dmg while you heal and just keep baiting, throw a bomb in there. still in trouble? use a speed potion or use shadow cover.

    how many times have you been on the run with low health while the enemy has low health also but has a slight advantage and will kill you first? you cant do that anymore, you have to run past two turrets hitting you and now your the dead one.

    dps? whether int or str. having two turrets down attacking the enemy hero while your also doing basic attack combined has a nice DAMAGE PER SECOND

    learn how to play him, that is it.

    p.s. dudeeeee.... that inventor voice is so weak xD
    Last edited by 21TeRRoR; 07-21-2014 at 08:37 AM.

  2. #42
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    Great post 21TeRRoR =)

    I own a 1900 power str inventor
    Although most people who have seen me using it aren’t playing PW anymore, inventor is still my favorite hero.
    It’s a Role playing issue =)
    I think its impossible to play inventor without understanding and loving his role
    Now imagine a generic steampunk RPG team: big-muscles bro, a sharpshooter or two, and a hacker
    YOU ARE THAT HACKER

    Many people doesn’t understand that
    Inventor is not a sharpshooter =)
    He is a hacker

    He is a dude in leather jacket covered with trinkets for every possible sittuation
    Use speed pots (pretty much a mandatory), TP scrolls, turrets, breath of life, chances edge, sense of moment, any and every set that you can get

    Inventors role is to be a sub-carry. Half-support, half-dps.
    He doesn’t fit in every team. You only take inventor if there is already a DPS and at least one good tank

    Terror21 has spoken about INT inventor, I however play STR style and think its much more reliable.

    STR can and must use turrets as free wards. Even better than wards. They make sound whan they shoot, making sure that you will never miss gankers =). INT style cant do that. He needs turrets on lane.
    STR ult is pretty useless. Never use it, save components, place another talent for str. PROFITs everywhere =)

    STR turrets are not that powerfull but as durable as int versions, therefore they can be used to tank towers.
    Inventor is so good with getting 1st asssault because he doesn’t need to back out when the minion wave is dead. He can tank with turrets untill the next wave arrives =)

    Do you know how good turrets are when taking kiton? Ahh...!!

    STR bomb does tremendous damage AOE.
    If you know where to aim you can clear or seriosly damage (early game) an entire creep wave with a single bomb.
    Combined with free wards on river and free healing stations that allows for EXTREMELY offencive play.
    Every 9 seconds he throws a bomb that will consume 30% of your average HP bar. They try to hide behind minions?
    That’s cute =)
    When I play inventor, I stand between enemy creeps and enemy tower =) If they come close they get a bomb to the face. Inventor always(!) outfarms everyone on a map.
    IF they try to gank ... breath of life, healing stations, chances edge. Good luck with tower diving =)
    If they leave lane for 1 minute. Send thanks for 1st assault.

    BTW if you r high you can actually go jungle =)
    Tried that a couple of times. Pretty fun (wasnt high tho xD)

    So yeah. There is no way inventor is weak. He is underpowered compared to other heroes. But no way he is weak.
    He just needs a little buff.
    Hes biggest weakness is mobility. That’s why unprepared inventor = dead inventor.
    Forgot potions? Dead. Sense of moment and chance edgde both on cooldown? Dead. Forgot to set up wards? Dead.

    He needs to be gived speed. When he has 70+ components, increase speed. Why not? Even better, increase damage when many components, increase speed when little components. Another way to do this is to give a temporary (1 or 2 seconds) speed buff when he uses skill.
    That will solve inventors problems with chasing (the main reason he cant be a main carry) and escaping

  3. #43
    Prime Battalion Zachry's Avatar
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    Ï had to stop playing my str inventor at 2k because since phantom buff it's impossible to survive to him. Inventor is stamina based you just die, like Wolf dancer against phantom.
    There are phantom /faceless in 7/10 games nowadays so I decided to stop inventor but it was fun and his passive reduce shop is op for map control and cheap eye on your Shadow
    Streams : http://fr.twitch.tv/popoie
    Video PW on youtube : https://www.youtube.com/user/PhantasmicArrow/videos

  4. #44
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    TBH phantom hasnt been buffed too much
    He was always OP. Ive no idea why people never used it =)

    If phantom is the reason to quick squishy heroes than maybe we should stop playing range AD carries

  5. #45
    Prime Battalion Zachry's Avatar
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    Phantom was my first hero since the beginning of En server. He was strong enough, now he's too strong cause of 2s stun. There is 0 way to escape to him with inventor and wolf even if you see him coming until lv 21 if you use nocturnal set (dash). Hunter, artist and witch can move speed up, ama can dash, others die.
    Streams : http://fr.twitch.tv/popoie
    Video PW on youtube : https://www.youtube.com/user/PhantasmicArrow/videos

  6. #46
    Guardsman NedKelly's Avatar
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    You could get sense of moment.
    But it is tricky to use it before he will stun you.

    Anyway, i dont have that much problem with him as a muse. Tons of shields and other protection passives are worth it.

  7. #47
    Traveler noWays's Avatar
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    Quote Originally Posted by Zachry View Post
    Phantom was my first hero since the beginning of En server. He was strong enough, now he's too strong cause of 2s stun. There is 0 way to escape to him with inventor and wolf even if you see him coming until lv 21 if you use nocturnal set (dash). Hunter, artist and witch can move speed up, ama can dash, others die.
    That dagger cd reduction is too stronk too, made him a true carry without much risky moves.
    I stopped played him a lot when he was buffed, cuz is so easy to play as him right now.
    I have nothing to share...

  8. #48
    Mercenary Akash's Avatar
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    Inventor is fucking imaba

  9. #49
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    Quote Originally Posted by Zachry View Post
    Phantom was my first hero since the beginning of En server. He was strong enough, now he's too strong cause of 2s stun. There is 0 way to escape to him with inventor and wolf even if you see him coming until lv 21 if you use nocturnal set (dash). Hunter, artist and witch can move speed up, ama can dash, others die.
    You are wrong
    Inventor is a hero that must always be prepared

    Easiest way to save against phantom and other slayers is to use invis on chance edge =) saves my life more than once in every match =)
    You can also bomb away and run. And if you have some hp, your team will deal with phantom
    You run around alone, right?

    Dont be taken by surprise and have a gadget for everything =)

    There are also cool things like sense of moment with dmg reduction and speed (i use all that)
    And even abs. barrier if you dont have oranges

  10. #50
    Prime Battalion Zachry's Avatar
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    Abs barrier is way too late, like immortal set and nocturnal. You'll be already killed 4-5 times according to phantom rage.

    Shadow cover is too long to turn you invisible specialy if he came out from nowhere. Change edge could work sometimes but he can also get an eye to farm you or shadow.
    Streams : http://fr.twitch.tv/popoie
    Video PW on youtube : https://www.youtube.com/user/PhantasmicArrow/videos

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